Scene objects and generators
An object-level scene (/obj) with several geometry objects, each holding its own SOP network.
- Generators: Box, Sphere (polygon mesh and icosahedral polygon), Torus, Grid, Circle, and NURBS / Bezier curves; Add builds points and polygons by hand.
- The full object Transform tab: transform and rotation order, pivot, uniform scale, pre-transform, Keep Position When Parenting, Child Compensation.
- Object parenting and world transforms; the viewport shows points and curve hulls.













